![]() ![]() 10/10 … Expandīecause Skate 2 improved on many of the shortcomings of Skate 1, I expected that Skate 3 would do the same. Overall, skate 3 is not just the best entry in the skate franchise, but also one of the best games I've ever played. ![]() ![]() ![]() The skating is smooth and easy to learn, and it is extremely fun to just wipe out and see how many bones you break. The music, to say the least, is EA's musical gameplay implementation at its best. The colors on the game are nice and bright, but don't go over the top. The open world really gives you no restrictions, so you can skate literally wherever you want on a crane, down a pipe, thru the city, in a box with a fox, you name it! Customization is another great factor, allowing you to make a whole clan of skaters at your disposal. This may just be one of the best Xbox games I've ever played. However, that is in no way the case with Skate 3. The open world really gives you no restrictions, so you can skate literally wherever you want on a crane, down a pipe, thru the city, in a box with a fox, you name it! For the longest time, I have looked down upon sports games, thinking them the lazy mans way of getting out. MLA style: "Comedy of contingency: making physical humor in video game spaces." The Free Library.For the longest time, I have looked down upon sports games, thinking them the lazy mans way of getting out. Since the 1990s, players of video games have been capturing and The performance of physical humor is no longer limited to physical User comment in response to the YouTube video, "Skate 3įunny stuff compilation part 1" (Helixsnake, 2012a) "It's like America's Funniest Home Videos without APA style: Comedy of contingency: making physical humor in video game spaces.Comedy of contingency: making physical humor in video game spaces." Retrieved fromĢ014 University of Southern California, Annenberg School for Communication & Journalism, Annenberg Press 25 Jun. While utilizing them for comical effect, these videos have become a Generate unexpected coincidences, collisions, and nonsensical situations Taking advantage of the capacity of video games to Sharing video clips of funny things happening to simulated bodies in Year in Skate 3 (EA Black Box, 2010), a skating simulation game (Helixsnake, 2012b) collects the recordings he had made over the past "Helix Snake's top 50 favorite Skate 3 clips," The 2012 YouTube hit by the user HelixSnake, a compilation named Performers and digital technology, they represent a new vein of physical Of humor that has been co-created in an intimate interplay between Popular form of entertainment for millions of viewers. Notorious for its whimsical physics engine. We witness a series of collisions, glitches, and slapstick gags that weĬould hardly expect from live-action skating footage. "I'm gonna watch this video whenever I'm sad."Īnother comments, "This video is just amazing just so amazing imĭefinitely a fan of random bullshit, Best video 2012 for me" After he is released, an unseenįorce hurls his body against a fellow skater, and both tumble to the The skate park and finds himself suspended in the air, limbs contorted Red Skater falls through a polygon on the surface of Then, the game's physics and collision detection algorithms "Red Skater" by one of the viewers (see comment in HelixSnake,Ģ012a), plummet off a skyscraper in a shopping cart in another, heīumps into a passerby while falling off his skateboard, both struggling In one of the clips, we watch HelixSnake's avatar, dubbed SKATE 3 GLITCHES COMPILATION SERIES Theft Auto IV (Rockstar North, 2008) had reached over nine million Two million views, while similar compilations made in the game Grand It took only one monthįrom its release on October 16, 2012, for the video to garner more than (appended YouTube comments in Helixsnake, 2012b). ![]()
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